About EskiLab
Same table, different information
At the heart of EskiLab is one conversation: “This is what I see; what does your book say?” Night Shift turns that conversation into a small lab that two players run together.
Both roles do something
The assistant is not just a pair of hands following the book; they test, observe and choose the ingredient. The chemist is not just a reader either; their own gauge and lever change the balance of the experiment. The result comes from the communication between the two screens.
A small memory from every shift
Warm lights, readable rule pages, marked bottles and a creature made of foam are all part of the same 2D world. The capsule from a previous experiment or a trace left in the lab can affect the next job. Accidents are not used to hand out blame.
Where the product stands today
Three free starter experiments and a content structure of 12 templates in total are built. Verification with voice on real devices, mobile use and human playtests is ongoing. This preview is not a claim of market validation, measured fun or flawless operation on every device.
A verified business identity and contact details still have to be completed as part of release preparation. We are not inventing a founder story, team size or player numbers here.
Developer and contact
EskiLab is made by a small independent team in Halifax, Canada. The site and game interface are available in English, Spanish, Portuguese, German, Turkish and French.
For questions, bug reports, press and creator requests: info@eskilab.com. The list of changes lives on the updates page.
One friend, two screens
Close the notebook. Open the shift.
The first three experiments are free. No account needed to start.