
Observe. Test. Describe.
You have the bottles, the test tray, the burner and the thermometer. Describe the nameless reactions and keep the temperature in the window the chemist gives you.
These settings are free. Tempo and method hints are chosen together by both of you in the room.
On this device only, shape, repeats, direction and texture are written next to reaction drawings.
Music starts only with this button; it does not open the microphone. Critical reactions also appear on screen.
A cooperative puzzle for two
You see the clue. Your friend knows the rule. Talk it through, connect the pieces and bring the experiment back under control.
No account needed for the free shift.
Two people togetherSeparate screens, two active roles.
First 3 experiments freeNo account needed for the free shift.
In-game voiceRequired for remote shifts · started in the lobby.
Two halves of one experiment
Both of you have a part to play. The answer lives in the conversation between your screens.

You have the bottles, the test tray, the burner and the thermometer. Describe the nameless reactions and keep the temperature in the window the chemist gives you.

You have the rule book, the pressure gauge and the lever. Match the recipe to the drawings in the book, keep the drifting pressure balanced and call out the seal temperature.
What happens in a shift?
A test result is not a word, it is a drawing. The assistant describes it; the book holds drawings that look very much alike. “Three loops, going up, dotted…”
Pressure drifts by itself; the chemist balances it with the lever. Only the chemist knows the seal temperature, while the burner is in the assistant’s hands. With the clock running, you both have to talk.
A wrong drop makes the cauldron boil over. The alarm goes off; the chemist reads the valve order, the assistant enters it. The recovered cauldron’s trace carries over to the next job.
Night Shift
The first three experiments are free. Two devices, one shared curiosity.
Open a roomTwo-player rooms, the assistant’s bench and the chemist’s lever are open. In-game voice starts from the lobby; remote device and relay verification is ongoing.
After three free jobs you can open a new shift together and swap roles. The scope of future packs will be shaped by player feedback; purchasing is not open yet.
Updates ↗